At nineteen, Richard wrote the popular Akalabeth game for the Apple II back in 1979. With his next game, Ultima, the young programmer from Houston (via London) shot to international acclaim. Starting with Ultima I: The First Age of Darkness on to Ultima IX: Ascension, Richard created an online world that reigned for nearly 20 years, becoming one of the most popular games ever with millions and millions of copies sold.
This last November, Richard was inducted as the ninth member of the Interactive Arts and Sciences (AIAS) Hall of Fame.
In 2006, Richard will publish his latest game, the much-anticipated Tabula Rasa. For the official site, click here. (And I swear that's Molly Ringwald in alien-fighting gear on the front page. ;-)
Richard spoke with us about his love for Austin, the "ethical parables" he weaves throughout all his games and why Tabula Rasa will truly be a "clean slate" from everything that has come before. We also got the latest scoop on a possible rebirth of Britannia Manor, the extravagant haunted house that Richard and company erected every two years from 1988-1994.
Can Austin look forward to a rebirth of this beloved Halloween tradition any time soon? You'll have to come back and hear our interview with Richard in January to find out....